Loris
Olivier

Product DesignResearchEngineeringAI

9+ years building toolsscientists actually use

I am a product designer and frontend engineer. I’ve helped labs and R&D teams whose platforms were still looking for their users, by building how scientists explore, model, simulate and trace their data. The result: 1,200+ virtual labs in 18 months at the Open Brain Institute, and data viewed up from 14% to 94% on Nexus Fusion.

What the work made possible

8+years

Designing and shipping complex digital products from research and strategy to production.

32features

18months

User needs translated into shipped features at the Open Brain Institute.

1,200+Virtual Labs

Created on the OBI platform in the 18 months since its March 2025 launch.

86% to 8%bounce

On OBI's circuit viewer, after research-led view modes and a provenance map.

12universities

Partnering with the Open Brain Institute in Europe, the USA and China.

36,000+users

Citizens reached through PartOf across 3 cantons and 52 communes.

+12%users

Increase in adoption following my work on two Nissan digital products.

1563+paying customers

LO-OL customers served through a product ecosystem I helped design, build, and operate end-to-end.

Explore

Prototype first

I constantly push stakeholders to build a prototype or a proof of concept before any pure design work, to test the value proposition and the business plan.

Case
Studies

More projects?

Contact me to receive the full list of case studies and projects.

Product Design

I turn complex needs, constraints and opportunities into clear product direction. My work starts before the interface, by understanding the domain, the people and the organisation behind the problem. I prototype early, decide with stakeholders and engineers, and choose what stays visible, what gets simpler and how different needs can coexist.

Scientists on the Open Brain Platform reach tools by what they want to do, not by scientific scale: the architecture I recommended was kept and built, and workshop users understood the tools better. Through PartOf, residents of 52 communes meet their neighbours and help each other.

UX Research

Research gives me enough understanding of a problem to make meaningful decisions. I combine interviews, co-creation, card sorting, surveys, field observation and quantitative analysis to understand behaviours, vocabulary and mental models, not only pain points. Findings become shared maps and hypotheses that keep the whole team's decisions grounded in reality.

Research changed what got built. At Nexus Fusion, statistics I requested showed that 86% of published data was never opened. At PartOf, 327 resident interviews moved the app from town-hall broadcasting to neighbours' needs. For Nissan, 254 drivers in three countries shaped one app for two kinds of vehicles.

Frontend Engineering

I code to understand what happens to a design after it leaves the canvas. I work with React, Next.js and TypeScript, across APIs, headless systems and automation. It lets me prototype realistically, work closely with engineers and weigh implementation cost early. Code, performance included, is another material for designing experiences.

At the Open Brain Institute, I built Reports: scientists turn the models and simulations they generated into a full paper, review it with peers through comments and discussions, then publish it with live simulation viewers. At LO-OL, I built the platform where customers test, buy and download fonts.

Artificial Intelligence

I work daily, at an advanced level, with Claude Code, Cursor and Warp AI, across research, strategy, design, prototyping and development. I use AI to explore information, challenge hypotheses, compare directions and move between design and production code. It stays a collaborative layer guided by human judgment, leaving more time for the decisions that need care.

I designed and built the interface of the OBI Assistant, which lets scientists drive the Open Brain Platform in conversation: navigate, build models, launch simulations and open notebooks. In my own work, AI shortens the path from an idea to something concrete that a team can decide on.